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Listed under:  Language  >  Language modes  >  Viewing  >  Visual texts
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Creating a picture book

This resource focuses on how to create a picture book, including information, links and activities. This resource supports the Australian Curriculum in English K–10.

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Cartoons

This resource is for Stage 3, Stage 4 and Stage 5 and introduces the purpose and features of cartoons. It includes information slides showing examples of different types of cartoons and interactive questions to test students' understanding of the content covered.

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Creating cartoons

The resource focuses on discussing, analysing and explaining a variety of cartoons in a variety of print and digital texts. It will enhance visual literacy skills in a range of media texts. Students have the opportunity to create cartoons to share with others. This resource supports the Australian Curriculum in English K–10.

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Writing a feature article

The resource contains information, activities and tasks on how to write a feature article. It includes writing and publishing templates for students for a print and online contexts. This resource supports the Australian Curriculum in English K–10.

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Visual humour

This resource focuses on how humour is created in images, films and multimodal texts. It includes activities and reading strategies to support the analysis and understanding of the processes of visual humour in texts. This resource supports the Australian Curriculum in English K–10.

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My day: Jeneka: level 2

Help Jeneka by selecting the best texts for different parts of her day. Choose the correct text in a range of activities such as helping Jeneka make up her mind about what to pack in her school bag and what to choose for a healthy lunch from the menu.

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My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

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Make it happen: plan a party

Prepare an invitation to your birthday party. Include a statement, photo and important details such as address, phone number and reply date. Choose items of food to buy for the party. Use a map to select shops where you can buy the food you need. Complete a photo album of the party by selecting captions to match the photos.

Interactive

My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

Interactive

Make it happen: find a dog-walker

Honey the dog needs someone to walk her in the mornings. Create a notice to find someone to walk Honey. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who is to walk Honey. Look for the dog-walker ...

Interactive

Lights, camera, action: camera

Explore how cameras are used to tell a story in films. Learn words used to describe camera shots, movements and angles. See how combinations of camera shots can hide or reveal things, set a mood and influence audience feelings. Look at ways to create feelings such as excitement, humour or fear. For example, filming from ...

Interactive

Make it happen: find Honey

Honey is missing. Create a notice to let people know your dog is lost. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding where to look for Honey. Look for Honey at the locations on the map. Check ...

Interactive

Dragon's jumble: dream: four parts

Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...

Interactive

Make it happen: give away a bike

It’s time to give away a bike that you have outgrown. Create a notice to find someone to give your bike to. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who to give the bike to. Look for the ...

Interactive

Riddle of the black panther: evidence in favour

Build a TV report for a current affairs program. Tell the story that there is a black panther roaming around a town terrorising the people. Make the viewers feel sorry for people in the town. Examine photos, sounds, witness reports and video clips. Choose footage to fit your storyline. Edit and arrange the evidence. Choose ...

Interactive

Ready to race: wheels, jets, tyres and gears

Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...